The Last Batch -Breaking Bad Cinematic

As a huge fan of Breaking Bad, I always wanted to create something within this universe. This video can be viewed as a cinematic for a fictional game or simply as a short movie clip. I used redshift as a main renderer which handled those massive scenes well. I've already begun developing a demo in Unreal Engine just to showcase some potential gameplay, so stay tuned!

The cinematic itself took me a very long time to finish as I worked on it mostly during my spare time and it required lots of custom work. I wanted to challenge myself to build something unique by combining various techniques. I love location scouting and discovering new places (overlanding), and combining these activities with CGI work is a perfect balance for me.

Lots of assets were custom-made, and the environment itself is based on the actual location near Albuquerque. A few years ago, I decided to visit New Mexico, where I explored the desert location used in the TV show. I did drone photogrammetry and scanned the entire valley over multiple days. The result was not perfect and required some extra work in Zbrush and Substance Painter. (I am planning to release those assets, so they should be available soon).

Some shots are better, and some could still use some work, but it was time to wrap it up! I am extremely happy that I can close this chapter and move on. It's impossible to show all the process in one post so I will be releasing a making of soon and proper breakdowns!

Huge shout out to amazing people who were willing to help me out with pushing this project! It would be definitely harder to finish it up!
Big thank you to Orion Terry for providing amazing hero FX simulations - https://www.artstation.com/oriont
Michal Bończyk for RV interior collaboration! - https://www.artstation.com/michal_bonczyk
Bartosz Suchy, for bringing Sound FX to the next level! - https://www.artstation.com/bartoszsuchy_szumistudio
and Jarek Dawidziuk - for jumping in quickly and helping finish one of the aerial shots in terms of FX destructions.

4k cinematic - https://youtu.be/gkR9rblVYP4

One of the hero shots where I was establishing environment look

One of the hero shots where I was establishing the look of RV

early WIP tests where I was trying to match my photogrammetry scans to the real location from the RV show Location - Tohajilee, New Mexico. 40 km from Albuquerque

early WIP tests where I was trying to match my photogrammetry scans to the real location from the RV show Location - Tohajilee, New Mexico. 40 km from Albuquerque

One of the assets I made using a drone photogrammetry. This one was captured in Utah and it was a great asset to use in the midground and backgrounds.

One of the assets I made using a drone photogrammetry. This one was captured in Utah and it was a great asset to use in the midground and backgrounds.

Opening shot.

The interior shot turned out to be quite challenging.

Walter White - screengrab of one of turntables that I am working on.

Walter White - screengrab of one of turntables that I am working on.

lookdev test in redshift, textures from Substance Painter

lookdev test in redshift, textures from Substance Painter

lookdev test in redshift, textures from Substance Painter

lookdev test in redshift, textures from Substance Painter

early WIP tests where I was playing with a shot look

early WIP tests where I was playing with a shot look

The early stage of modeling and assembling of an interior shot. Collaboration with Michal Bończyk.

The early stage of modeling and assembling of an interior shot. Collaboration with Michal Bończyk.

One of the assets I made using a drone photogrammetry. Captured in Utah

One of the assets I made using a drone photogrammetry. Captured in Utah

Reality Capture screengrab

Reality Capture screengrab

One of the assets I made using a drone photogrammetry. This one wasn't exactly from the TV show location but I used it in my shots anyway. Captured in Utah

One of the assets I made using a drone photogrammetry. This one wasn't exactly from the TV show location but I used it in my shots anyway. Captured in Utah

One of the assets I made using a drone photogrammetry. Helpful for the cliff slopes.  Location Utah

One of the assets I made using a drone photogrammetry. Helpful for the cliff slopes. Location Utah